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Trials
Technique Dictionary (v1.3) |
by:
blushark |
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NOTES: -
This is the first version of Trials Technique Dictionary. I've tried to keep it short and not give tips on performing any of the moves listed. (it would get confusing, long and useless) -
Abbreviations "S", "R", "S+R" explain from which starting position move is usually performed: "S"=stationary, "R"=rolling and "S+R"=either. Some of the moves can also be performed in other variant, but if it's very rarely used, it wasn't listed as "S+R". -
"FAQ" in compare field denotes a direct link to a detailed technique description in the FAQ. -Currently, there are 93 terms listed. Using the dictionary
-
Moves with an adjective prefix have been listed in "technique, prefix" format (e.g. "bunnyhop, american"). If move name consists of two or more other move names (nouns), combination was listed as spoken (e.g. "fakie nosepick"). -
Twin--dash delimiters are used in compare fields instead of commas, to avoid confusion. Example: "endo dropoff--180/270°" should be read as "180 or 270° endo dropoff", but you should look it up listed as "endo dropoff, 180/270". Send your requests, suggestions and comments on my e-mail.
(Updated:
November 15th, 2004, 11:27 GMT+1) |
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| Name | Rolling
/ Stationary |
Description |
| 2 (or 3) pedal | R |
(verb) doing
a japslap using 2 or 3 half-strokes (1 half-stroke = 180° pedal rotation);
e.g. to "2 pedal up an obstacle", you approach it with
your non-choco foot forward and then japslap, finishing with your choco
foot forward. {compare: japslap} |
| backhop | S |
hopping
on the rear wheel (keeping the front wheel above the ground) -- technically
a method of one-wheel rocking -- keeping balance on rear wheel. {compare: pedalkick} |
| backhop upping | see: slam-in (stationary pedalkick version) | |
| bashguard to rear | S |
moving directly
from bashguard position (resting the bike & body weight on the edge
of an obstacle using a bashguard and 1 pedal) to backhop position on the same edge of
the obstacle, by doing a massive weight shift. {compare: up--bashguard} |
| bronco | see: forward hop | |
| bunnyhop | see: american bunnyhop | |
| bunnyhop, 180° | R |
rolling bunnyhop followed by turning 180 degrees mid-air, landing backwards in a fakie; usually followed by a 180° rear pivot to continue forward roll. see: fakie |
| bunnyhop, american | R |
move used to up or clear obstacles, which requires a decent run-up speed, characterized by pulling up the front wheel high up first (manual), followed by the rear. [aka: bunnyhop, newskool bunnyhop, J-hop] {compare: bunnyhop--classic, FAQ} |
| bunnyhop, classic | see: hop | |
| bunnyhop gap, 180° | S |
method of
sidehopping (sidegapping) from obstacle to obstacle while turning 180°
mid-air; it is actually not a bunnyhop but a front-to-back sidehop. {compare: bunnyhop up--180°, sidehop--front to back} |
| bunnyhop, newskool | see: american bunnyhop | |
| bunnyhop, oldschool | see: hop | |
| bunnyhop up, 180° | S |
method of
sidehopping up an obstacle while turning 180° mid-air. {compare: bunnyhop gap--180°} |
| catwalk | R |
rolling on
the rear wheel while turning pedals and standing up. {compare: manual, wheelie, coaster wheelie} |
| coaster wheelie | R |
rolling on
the rear wheel while not turning pedals and sitting down. {compare: manual, wheelie, catwalk} |
| correction(al) hop | see: hop | |
| drop-in | S+R |
dropping in front wheel first, usually on a slope (esp. vert-ramp) where no rear-wheel compensation first is needed. {compare: dropoff} |
| dropoff | S+R |
the act of
getting down from an object using any of the numerous techniques; most popular
are lurch dropoff, rolling dropoff and sidedrop. Usually, the rear wheel will touch down first, although in some rare cases rider will go for a symmetric touch down. {compare: drop-in} |
| dropoff, back to front | see: fishing | |
| endo | S+R |
weight shift
forward combined with modulation or locking of the front brake, used to
lift the rear wheel; element of many important moves and techniques. note: in other areas of mountain biking, endo is a crash over the handlebars, mostly occuring due to eager use of front brake or front wheel getting caught in a ditch. {compare: rolling endo, pivot} |
| endo dropoff, 180/270° | S+R |
front pivot
which moves the rear wheel above the drop, followed by strong pushing off
the obstacle with the front, leaning back and landing rear first while completing
rotation after 180 or 270 degrees; the edge is
usually approached diagonally by few degrees (hardly noticable). note: it's usually called just endo drop. |
| endo dropoff, 360° | S+R |
(stationary
or slow roll) front pivot of 180° over the edge of an obstacle approached
perpendicularly, followed by pushing off the obstacle with the front wheel
and leaning back; rotation is continued and finished after 180° rear
pivot. [aka: helicopter dropoff, spinoff] |
| endo, rolling | see: nosepick--rolling | |
| fakie | R |
rolling backwards; pedals must be turned backwards while fakieing, unless rider shifts the chain on a cassette spacer (if he installs spacers). |
| fakie endo | see: fakie nose manual | |
| fakie nose manual | see: fakie nosepick | |
| fakie nosepick | S+R |
a mixture of a fakie and rolling endo, ie. rolling on the front wheel backwards; always performed on a slope (to keep momentum). [aka: fakie endo, fakie nose manual] |
| fishing | S+R |
sideways pushing off the top of an obstacle with the front wheel (in a pivot-like manner), landing rear first, parallel to the obstacle. [aka: dropoff--back to front] {compare: endo dropoff--180/270} |
| forward hop | S |
a variation
of the classic bunnyhop used to move the bike forward, performed by keeping your brakes locked and jumping the body weight forward, while pulling the bike after you. [aka: bronco] {compare: hop} |
| front hop dropoff (180°) | see: nosepick dropoff (180°) | |
| front to back | usually a
method to up an obstacle sideways. see: sidehop--front to back |
|
| front wheel hops | see: nosepick | |
| helicopter dropoff | see: endo dropoff--360° | |
| gap | S+R |
getting from one object to another over a gap, usually using a pedalkick or japslap. {compare: sidegap} |
| G-turn | R |
Pivot to fakie nose manual where pivot rotation is sustained while rolling, causing the front tire to take a path along the ground similar to the capital letter G. |
| hook up, front wheel | R |
probably
the only way of upping very high obstacles; performed by
moderately fast roll forward and bunnyhop (aiming your front wheel over
the obstacle), followed by hooking up front wheel on the edge of
the object and using forward momentum to jump on the bashguard; the rest
is simple bashguard upping. {compare: up--bashguard} |
| hop | S |
usually
a stationary move (extremely rarely used in rolling version), used to maintain
balance or move about slippery/slanted terrain, characterized by pulling
up the front and back wheel simultaneously and keeping bike level throughout
the move. [aka: stationary/correction(al) hop, oldskool/classic bunnyhop] {compare: J-hop, FAQ} |
| hop, 180° | S |
hopping and turning 180° while in the air, done while stationary. [aka: switchback] |
| inverse 180/270° | S |
stationary
sidehop off an obstacle where bike is turned 180° mid-air (or 270° for higher obstacles). {compare: endo dropoff--180/270°} |
| japslap | S+R |
started stationary (or in a slow roll), performed with a violently swift
half- or full-pedal turn (which lifts the front wheel), followed by strong
yank on handlebars to bring up the back; often finished in backhop position,
it is mostly used to up obstacles with no run up space, although it can
be used to gap bigger gaps or drop off smaller objects. [aka: pedal up, pedal bunnyhop (wrong!)] {compare: surge, touch hop} |
| J-hop | see: american bunnyhop | |
| level lift | a hop in
which both wheels come off the ground simultaneously, regardless of it's
context; (usually a classic bunnyhop) {compare: hop} |
|
| lunge | S |
using exaggerated
body language, you lunge forward from a stationary position; can be performed
with or without use of a pedal-kick. {compare: forward hop} |
| lurch | S |
technique
used to move forward while only on the rear wheel (in backhop position),
by switching between careful balancing and pedal kicking to initiate forward
movement. [aka: pedalkick, toc] {compare: backhop, FAQ} |
| manual | R |
rolling on
the rear wheel standing up, not turning pedals. (balancing with weight shifting rather than braking/pedaling) {compare: coaster wheelie, wheelie, catwalk, FAQ} |
| manual drop | R |
using manual
technique to perform a rolling drop off from an object, used to get your
body into optimal dropoff position and land rear first to make the drop
softer. {compare: manual, wheelie drop} |
| megaspin | S |
a move somewhat different from regular rear pivot (higher body position), used to perform a 360° (or more) rear pivot. |
| minus (dropoff) | S |
lurch dropoff where rear wheel is placed on the very edge of the object and bike almost leveled before adding a small pedalkick to actually drop off the object; demonstration of ability. |
| nosepick | S |
any form
of balancing on the front wheel while rear wheel is not touching the ground;
usually performed by a quick succession of small hops used to keep balance. |
| nosepick, 360° | see: endo dropoff--360° | |
| nosepick dropoff | S |
nosepicking
to the edge of an obstacle and jumping off it backwards, to the rear wheel. [aka: front hop dropoff] |
| nosepick dropoff, 180° | S |
nosepicking
to the edge of an obstacle and jumping off it backwards, to the rear wheel,
while turning 180° in the air and finishing front wheel farther from
the obstacle. [aka: 180° front hop dropoff] |
| nosepick, rolling | see: stoppie | |
| nosepick sidehop | see: sidehop--front to back | |
| pedal bunnyhop | wrong term
for a japslap or pedal up, as the technique involved is not bunnyhopping. see: japslap |
|
| pedal hop | see: japslap | |
| pedal up | see: japslap | |
| pedalkick | see: lurch | |
| plant, pedal | S+R |
putting either pedal down on the object; either after landing the bike on the bashguard, or after sidehop to non-bashguard side, where whole bike+rider weight rests on that one pedal. {compare: up--bashguard, bashguard to rear} |
| pedal roll | S |
(1) a kind of pedal kick used to bring the bike from position of both wheels
on the ground to rear wheel, while rear wheel
never leaves the ground and bike rolls underneath the rider forward; it can be used in succession instead of classic pedalkicking. (2) also, pedal roll is performed when rider rests on his bashguard: he leans forward, presses the pedal of his choco-foot into the ground and lifts (rolls) the rear end on the obstacle, continuing pedal motion for 180°; pedal roll helps to get rear end up in one fluid motion. |
| pivot | S |
rotation of the bike around front or rear wheel as a center of rotation while the other wheel is not touching the ground; front pivot uses endo-type of weight shift, while rear pivot utilizes a weight shift backwards. |
| pivot dropoff | see: dropoff--back to front | |
| pogoing | correctional hops; see: hop | |
| preload | a preparation
move done before every single technique there is, used to provide momentum (run up space) for performing the technique; it is always technique specific (depends on what you want to do, and how hard you want to do it). |
|
| ride up | R |
rolling towards the obstacle, getting the front wheel on the obstacle and doing a massive weight shift forward to get the rear wheel on the obstacle, with or without modulation of the front brake to help lift the back; ride ups to very high objects are somewhat similar to slow bunnyhopping. |
| rocking | S |
using a series
of infinitesimaly small front and back pivots successively, in order to
keep balance; corrections are performed to the side where you're losing
your balance to. {compare: trackstand, FAQ} |
| rockwalk | R+S |
180°
front pivot followed by a 180° rear pivot (sometimes done in form of
a hop), resulting in a 360° turn. {compare: spockwalk} |
| roll up | see: ride up | |
| sidedrop | S |
using fishing or sidehop technique to drop off an object. |
| sidegap | S |
to gap something sideways, using a sidehop. see: gap |
| sidehop | S |
any of two
technique variations used to up an object sideways, performed after lining
up or backhopping parallel to the object; easiest sidehop method is using a classic bunnyhop
directed sideways, more advanced way involves american bunnyhop and weight shifts and pivots (called front to back sidehop). {compare: sidehop--front to back} |
| sidehop, front to back | S |
sidehop utilizing
a technique which is essentialy a mixture of j-hop sideways followed by planting the front wheel on the top of the object and doing something similar to a front pivot,
in order to get the rear wheel on the obstacle more easily. [aka: nosepick sidehop] {compare: sidehop, sidehop up--pedal} |
| slam-in | S+R |
advanced UCI-style technique of upping highest object without the use of bashguard; consists of launching the bike towards the object (pedalkick, japslap, bunnyhop, surge...) with the goal of lifting front wheel enough to land it on top of the objects -- then, stoppie is perfromed (front brake is modulated, converting the forward momentum to rotational energy that lifts the rear wheel on the object); whole point of the technique is to avoid using bashguard (scores as a dab in UCI rules) and/or demonstrate superior skill/elegance. [aka: slide-in] {compare: stoppie} |
| slide-in | see: slam-in | |
| sidehop (up), pedal | S |
performing
a sidehop up an obstacle from the backhop position by using a pedal kick
and front to back sidehop method. {compare: sidehop--front to back} |
| spinoff | see: endo dropoff (360°) | |
| spockwalk | R+S |
90°
front pivot followed by 90° rear pivot, resulting in 180° turn. |
| stationary hop | see: hop | |
| steep entry | R |
steep entry applies when the obstacle you are riding down off has a steep gradient. |
| stoppie | R |
modulating the front brake to lift the rear wheel while rolling on the front wheel. [aka: rolling endo, rolling nosepick] {compare: twisted stoppie} |
| surge | S+R |
explosive
stationary hop forward with a strong and swift pedal stroke (usually 1/4 stroke), used to get
on the obstacle finishing on the rear wheel; it shares part of japslap technique; it can (rarely) be performed from a slow roll for smaller objects. {compare: japslap} |
| switchback | see: hop--180° note: XC riders refer to switchback as a move performed by front pivoting 180°, while in trials by switchback we mean stationary 180° hop. |
|
| toc | (verb: toc, tocked, tocked) see: lurch | |
| touch hop | R |
technique
used to up an object, characterized by touching the front wheel on the edge
of the object and using the rebound to help lift the bike up; basically
a small variation of japslap almost always finished on the rear wheel. {compare: japslap, surge} |
| trackstand | S |
stationary
balancing technique where both wheels are (usually) locked and balancing
is performed by turning the front wheel (usually) away from your choco foot
and moving the body weight around above the balance point. {compare: rocking, FAQ} |
| twisted stoppie | R |
doing front pivot while performing a rolling nosepick; can be used to up smaller objects. {compare: rolling nosepick} |
| up | (verb) any of numerous ways of getting up/over an object. | |
| up, bashguard | S+R |
either one of three versions of upping an object by landing your bike on the
bashguard: (1) bunnyhopping, (2)
japslapping or (3) using either on of techniques
(eg. pedalkick, sidehop..) to lift the bike from the ground on the bashguard;
after landing on the bashguard, either a pedal is planted to maintain
balance or a quick forward hop/pivot/pedal roll is performed
to bring the bike on rear or both wheels. |
| wheel swap | see: wheel switch | |
| wheel switch | S |
surge used
to up an object you're already resting your front wheel on, although with lighter bikes it can be performed without the pedal-stroke (surge). {compare: surge} |
| wheelie | R |
rolling on
the rear wheel while turning pedals and sitting down, balancing using rear brake and pedaling (depending where you're falling). {compare: manual, catwalk, coaster wheelie} |
| wheelie drop | R |
using wheelie
technique to perform a rolling drop off from an object, used to land rear
first and make the drop softer. {compare: wheelie, manual drop} |
| x-up | S+R |
a non trials-specific trick performed by quickly twisting the bars to one side and back, with the front wheel in the air; demonstration of ability and balance. |
| zapzap | see: japslap |
COPYRIGHT 2002-2005
(c) [blu|shark]
(manufaktura-zla)
All comments, updates, praises and critics send to my e-mail.